It’s no secret that I read my reviews. I enjoy an enraged negative review, as a rule, and I pay attention if the same criticisms come up more than once.
Tin Man Games has an app called “Choices that Matter” on iOS and Google Play, which is an interactive serial story app. I wrote about half of the first story (“And the Sun Went Out”) with Alyce Potter and KG Tan, all of the second story (“And Their Souls Were Eaten”, set in the same universe as all my steampunk fantasy), and I’m editing the third story (“And Their Heroes Were Lost” by Phill Berrie). Google Play has a LOT of reviews, so I spent literally hours last night getting up to date. I made a collection of some of my favourites.
MAJOR SPOILERS FOR “AND THE SUN WENT OUT”.
It warms my writerly heart to hear that interactive fiction is making people get back into reading. We hear this a lot!
I love the poetry of the first one, and the insight of the second. Gonna make sure KG Tan and the others see these ones.
This just amused me. More than once.
I kinda like it when people get hysterical with need as they wait for updates. ‘Heroes’ is still going strong, just slowly.
I adore making readers cry.
Chosen because it’s fun to see contrasting opinions right next to each other.
“Action-packed, intelligent stories shrouded in mystery” is quite the poster quote.
Yay, more crying readers. Love it.
Poor, tormented reader.
It’s amazing how positive and negative reviews say exactly the same thing (except in reverse).
I love interactive fiction for its inclusivity, particularly on gender and sexuality.
I love a detailed compliment. It’s always fascinating to see how people see the characters I’ve played a part in writing.
I wish I could reply and let them know that there IS a villain path in the third story.
That’s startlingly deep.
I love it when people favour “Souls” because of course it’s my baby.
I just love that last sentence. And yes, that is a sentiment expressed quite often. Yay?
I agree 🙂 Phill and I both have novels published.
It’s funny how many people want to turn stories (my novels, too) into movies. I think “And The Sun Went Out” is unfilmable because of Moti, but my steampunk novels could easily be a movie someday (if they caught the right person’s eye, which is vanishingly unlikely).
“And The Sun Went Out” makes a LOT of people cry, so hearing that “And Their Souls Were Eaten” had that kind of impact is absolutely wonderful.
The way it tells you how common your ending is, is a really cool & unique thing in this app. Kudos to Tin Man Games.
I love it when readers play a story over and over to get different pieces of the story or different endings.
A LOT of people (including the writers) want a Moti-con. I like this review because most people automatically default to male with gender-neutral characters, but Wendy has defaulted to female. Yay!
I do write books! Comments like this are both great and frustrating, since I can’t immediately sell them a pile of my novels.
It’s funny (and good) how many people have an awareness of the game developers needing to be paid.
“Not epic” is a perfect burn. And then the next review is totally different.
Turning people gay is *takes off sunnies* what I do.
It’s funny to eavesdrop on a discussion of story methods.
Same. We writers are just as in love with Moti as the readers. And yes, we cried too. And we badly want our own Moti-con devices.
I am also human *wink*.
Not MANY children could write a 600,000+ word branching narrative, but sure. You do you.
Lol, that’s certainly an up side to interactive fiction.
I love that she assumes a female writer, and reckons my novels would “storm the shelves”.
I get WAY more reviews (literally thousands more) for my interactive stories than for my novels. It shows how lucky I am to have been born in the right moment to flourish in the digital interactive fiction sphere.