Shooting Through: the escape room that comes to you

MADAM ALCHEMIST is now available in both Sydney (Caringbah only) and Canberra (fully portable). You can book it from the home page.

THE INCREDIBLE SHRINKING ROOM is also playable but there’s a LOT of props so I only run it for special occasions (such as a party).

Here are some gorgeous pics, all taken by Louisette!

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Zipper investigates.

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Zipper cheats her way out.

Naturally, Louisette focused on the lollies (literally).

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Everything in the above picture was laying around the house, waiting for this moment.

Tentative price list:

$25 per person, with the following minimums:

$100 minimum if it’s in my back yard (running approximately 8-9:30PM including introductions).

(NB This will be moved inside if the weather is too hot/cold/rainy, which is rather cramped by climate controlled. It should be noted that my cat will almost certainly come and say hello, and that I supply bug repellant.)

$150 on location anywhere in the North side of Canberra, including The Pancake Parlour on Mondays or Tuesdays.

$200 minimum elsewhere in Canberra (or by appointment when I’m at a nearby conference/fair/festival).

(I require a room that can be darkened, free of trip hazards, with a table and chairs—in a house that is fairly accessible by moving trolley.)

I’ll almost certainly increase the price when I’m more confident.

How to book/ask questions:

At the moment, email fellissimo@hotmail.com and/or magicinthemailstories@gmail.com to talk dates and times. Most Saturdays are good for me coming to you, and 8pm is usually good at my place any night except Wednesdays (but definitely including Saturdays).

How long does it take:

Theoretically 1 hour, but usually closer to 2. Allow 2.5 hours if you can, and advise me if anyone in your team has specific time restrictions.

Physical restrictions:

It’s great for wheelchair users (because you can play sitting at a table—although your team members will need to cooperate to pass things close enough for you to examine).

I think most physical or mental restrictions can be balanced by having a range of ability in the group (in much the same way that there’s bound to be ONE person who can add a string of numbers without screwing them up… right?)

There are no physical challenges.

Is it scary?

You will be operating under a threat of (fictional…) monsters, competing against a clock, in near darkness. So the level of scariness depends on your imagination. But it’s definitely rated G, and safe for kids of virtually any age BUT escape rooms are intrinsically frustrating and some items are fragile or sharp. Use your discretion. Kids 10+ should be genuinely useful in places; kids 4+ should be okay IF they’re very well behaved and calm.

Published by Felicity Banks

I write books (mainly adventure fantasy for kids and young adults), real-time twittertales, and a blog of Daily Awesomeness. @Louise_Curtis_ and http://twittertales.wordpress.com. My fantasy ebook is on sale at https://www.smashwords.com/books/view/278981.

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