I have amused myself for some years by writing a number of stories and novels in a wide range of utterly different formats. Presumably this is due to an unconscious desire to confuse and frustrate the largest possible number of my own readers.
Now that the book trilogy is finished I have put together a full STEAM & SORCERY pack that gives you all the physical stories together—the three books and the full version of Magic in the Mail: Emmeline’s Empire (which includes jewellery, art, and a song). You can buy the full STEAM & SORCERY pack here for just $100.
ALL my steampunk takes place in the “Steampunk & Sorcery” universe, including the “Antipodean Queen” novel trilogy.
In an effort to give completionists a fair go, this blog entry will always display the full list of all my steampunk tales, where to get them, and whatever else you may need.
Each story is designed to stand on its own without spoilers, but the first Antipodean Queen novel, HEART OF BRASS, was written first.
In chronological order:
- Flight. You are a brilliant and amoral scientist who discovers yet another magical metal after volunteering to test France’s first flying contraption, a hot air balloon designed by the Montgolfier Brothers. Will you devote your life to discovering new magics, or to serving humanity in an attempt at genuine redemption? This is written in ChoiceScript with the style of Choices That Matter: And Their Souls Were Eaten. It is under construction at the time of writing (early 2020).
- Madam Alchemist portable escape room (Canberra and Sydney only, sorry). This is set in the same year and approximate location as the above, but you get to be trapped by soulless monsters with a group of friends. How fun is that? Details here. No spoilers and no in-world knowledge is necessary ie this stands alone. The title character (often ‘played’ by yours truly) is the narrator of Flight and a major character in Choices That Matter: And Their Souls Were Eaten.
- Choices That Matter: And Their Souls Were Eaten. An interactive story set in 1837 Europe, originally released as a serial story through the Tin Man Games company’s Choices That Matter app. It is now complete, and will be released on Steam at some point (probably 2019). I like to pretend the player character is Emmeline’s relative, even though the story has a completely unique premise and plot. It is available as an app for iOs or Google Play. The beginning is free.
- The Case of the Missing Soul. This is an interactive story written using Twine. The main point of difference is that it’s designed for four players to play together. It is still under construction at the time of writing (early 2020). None of the characters appear in any other stories.
- Antipodean Queen 1: Heart of Brass. A young adult steampunk novel set mainly in 1854 Australia. Emmeline Muchamore’s origin story. You can buy physical copies through Odyssey Books, who will post it anywhere in the world. You can also order it through any bookshop (the ISBN will help you; it’s 978-1-922200-58-7). You can also buy either print or digital copies from Amazon US, Amazon Australia, Barnes & Noble, Kobo, Abe Books, The Book Depository, etc. You can read the blurb and beginning here.
- After the Flag Fell. A printable interactive story that won the 2015 Windhammer Prize. That version is free here, and an updated version is included with all editions of Heart of Brass. It is set immediately after the events of Heart of Brass.
- Antipodean Queen 2: Silver and Stone. The second book of the novel trilogy. Like the first book, it’s available on Amazon US, Kobo, Odyssey. The paperback ISBN is 978-1-925652-20-8. The blurb and beginning are here.
- Escape From the Female Factory is a printable short story that happens at the same time as events in Silver and Stone. It should be read after the novel, and is only available as a special feature with the novel.
- Antipodean Queen 3: Iron Lights. The third novel of the trilogy is now available in physical form! Digital availability is coming soon. The paperback ISBN is 9781925652444 and the blurb and beginning are here. It takes place at the same time as “Stuff and Nonsense”, “Attack of the Clockwork Army”, and “Magic in the Mail: Emmeline’s Empire”. I recommend reading the novel first.
- Stuff and Nonsense is a live-action role-playing game designed for beginners (possibly children). It’s a little like those ‘Murder Mystery’ board games, but with actual (silly) games thrown in. The printable version is available by emailing me at email@example.com with the subject line STUFF AND NONSENSE. I converted it into a Twine game (with images), which is quite different to the original story, and which you can play for free here. It has some very minor spoilers if you read it before the books. Big spoilers if you read it before the role-playing version. THIS STORY TAKES PLACE AT THE SAME TIME AS ANTIPODEAN QUEEN 3: IRON LIGHTS. Hopefully that’s fun for people who want to explore the world of the novels a bit more. You won’t know the “canon” version of the story without reading the novel, so you can feel free to decide which ending you like the best. Also, a particular character is definitely not there in the novel. The novel is canon, but the game is just not as fun without [redacted].
- Attack of the Clockwork Army. An interactive story that takes place in the 1860s, mainly in Australia. It allows you to play as one of Emmeline’s siblings if you wish (which will cause spoilers if you haven’t read the novels) or as an original character in a slightly different and spoiler-free reality. Available here as an app for any device, or it can be read on your browser. It uses the ChoiceScript tool. THIS STORY TAKES PLACE AT THE SAME TIME AS ANTIPODEAN QUEEN 3: IRON LIGHTS. Hopefully that’s fun for people who want to explore the world of the novels a bit more. You won’t know the “canon” version of the story without reading the novel, so you can feel free to decide which ending you like the best.
- Magic in the Mail: Emmeline’s Empire. This is a short story told DURING THE EVENTS OF ANTIPODEAN QUEEN 3: IRON LIGHTS, in which a side character is the main character. Hopefully that’s fun for people who want to explore the world of the novels a bit more. It also stands alone as a steampunk story. “Magic in the Mail” (and “Murder in the Mail”) are two storytelling formats invented by yours truly. The “classic” version is physically posted to the reader. The parcel contains letters, objects, and artworks that together tell an immersive story that asks the reader to participate (in this case, by building a convertible flying device). This one is special because it’s cheaper ($25 for Australian residents instead of $40; probably $40 for everyone else, including postage of the story). It also includes a song by the Littmus Steampunk Band and a piece of handmade steampunk jewellery made by Liesel Turnbull. A stripped-down version will be included as a bonus with the Iron Lights novel. It will include a limited number of 2D black-and-white artworks only. You can buy the full version for $50 here.
The simplest way to know when a new story is coming out is to join my mailing list by writing an email to firstname.lastname@example.org with MAILING LIST in the subject line. I don’t share emails, and I won’t spam you. Usually the mailing list gets about one update a month with major news only (new releases, conference appearances).
PS Here‘s a great article on the whole field of steampunk novels (those not written by yours truly), including links to many many reviews. It’s highly out of date, but the books are still good!
PPS The full STEAM & SORCERY pack is here.